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Shapes of Video Game Piracy The ever-growing illegal distribution of pirated games is inextricably linked to the unauthorized sales of in-game digital items and bogus account credentials currently happening on social media sites and large e-commerce marketplaces.
If you ask people how to solve this problem, you It contains one of the most devastating anti-piracy measures ever: total annihilation. Then, every unit in play will blow up, effectively destroying any chance you have at victory.
The Secret of Monkey Island, as well as many old-school point-and-click adventures, incorporated a very clever means to avoid piracy. Monkey Island specifically asked you to coordinate a color wheel, which would coordinate colors with a series of numbers in the manual. Input the code correctly, and you can play the game. The Sims 4 will pixelate your Sims when they take their clothes off.
Unlike many of the measures that make the games unplayable, Skullgirls just confuses the players. In Skullgirls, if you pirate the game, you end up being confronted with a baffling, confusing question: What is the square root of a fish?
Michael Jackson: The Experience managed to troll pirates by hitting them where it hurt: the music. Batman: Arkham Asylum launched a series of games that many consider to be the best of all time.
This game succeeded at something that many before had failed to do — make the player feel like they were Batman. One of the best features of the series is the ability to glide through the air. Many parts of the game actually require players to use this gliding ability to advance. So when the developers were deciding on anti-piracy measures they decided to focus on the gliding ability — which is absent in pirated copies.
Instead of gracefully gliding to the next platform, Batman drops like a rock. This effectively makes this game unbeatable. Parkour involves a lot of constant motion, jumping, and tumbling skills. This makes the game completely unplayable — as the first big jump players encounter is rendered uncrossable. The Sims games have always been a bit modest in terms of adult content. When performing one of these pixelating actions, like taking a shower or using the toilet, players of a pirated copy will soon discover the pixelated area remains after the action is complete.
Those who choose to ignore this effect and continue will soon find themselves playing with the entire screen pixelated. The Serious Sam games have always featured chaotic combat in large, open areas against hordes of enemies.
The games are also known for having a bit of humor in them; so when setting a trap for pirated copies the developers had a little fun. Players playing a pirated copy of Serious Sam 3 will initially think nothing is amiss; however that soon changes in hilarious and freighting fashion. The game will spawn a pink arachnoid that is immune to damage, incredibly fast, and can attack from close and long range.
Encountering this arachnoid is terrifying at first; though watching it slide along the ground at break-neck speed and shrug-off every attack is also more than a little smile-inducing. Nintendo is famous for their anti-piracy measures. The Legend of Zelda : Spirit Tracks uses a very clever and game-breaking anti-piracy method.
Normally when Link operates the train there are controls along the side of the screen that allow the player to speed up, slow down, and stop the train.
Players of pirated copies have to play without these train controls though — meaning the game is unplayable nearly from the start. Skullgirls is a hidden gem among modern fighting games. The fluid gameplay, responsive controls, and colorful cast of playable characters have made it somewhat of a cult classic. Knowing piracy is difficult to stop, the developers included a little change to pirated copies of the game to trick the pirates.
Arma II is a great open-world first-person shooter. It had large, open battlefields, a ton of different weapons to try, and over a hundred vehicles the player can control. This causes the game to change slightly over time until it is eventually rendered unplayable. The game then begins causing the screen to become wavy; simulating the effect of playing while drunk.
Finally, the game will begin filling the screen with Arma II logos.
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