Top 10 best ps2 games ign


















A game about the spread of misinformation that actively used misinformation in so much of its marketing, MGS2 was thematically and mechanically ahead of its time, even though it initially turned off fans and critics by replacing series hero Solid Snake with the younger, more It has, however, aged like a fine wine, and is still widely regarded as one of the best stealth games — both with and without vampires — ever created.

Grand Theft Auto 3 may have revolutionized the open-world action game with it's 3D third-person perspective, but it was the sequel that took the concept and perfected it. Vice City upped it's game in nearly every conceivable way. It added a story that was both a compelling narrative and expert satire of all its 80's-era inspirations, a cast of memorable characters voiced by hollywood pros - including the likes of Ray Liotta, Dennis Hopper, and Burt FUCKING Reynolds - improved on almost every aspect of its mechanics and gameplay and Vice City still has one of the best video game soundtracks ever.

Even now, after being ported to PC, handheld and mobile platforms, Vice City remains not just one of the best PS2 games every, but one of gaming's all-time greats.

Resident Evil 4 was a magnificent shake-up for the series, ditching the more traditional bump-in-the-night haunted house antics for an over-the-shoulder shooting gallery in a sprawling Spanish village. More of a puzzle game hidden within a giant-boss-fight shell, Shadow of the Colossus left you in awe well after the credits had rolled. Turning the should-be heroic affair of slaying giant monsters in the name of love melancholy in the subtlest way, it was an impactful and unforgettable experience, unlike anything we had played before.

Metal Gear Solid 3 took a step back from the high-tech-and-concept structure of MGS2, and in doing so gave us what is still widely regarded as the best entry in the franchise to date.

Mechanically, Snake Eater expanded on all of the revolutionary systems introduced by its predecessor, added new survival elements like hunger and camouflage, and presented us with some of the cleverest boss fights of all time. San Andreas also introduced RPG and survival elements into the series for the first time, like tracking what CJ ate or how much he worked out, and adjusting his abilities accordingly.

While all of the GTA series are classics in their own right, San Andreas is one of the most robust and memorable open-world games ever made, and the pinnacle of the gaming experience on the PlayStation 2. Let us know in the comments, and be sure to check out our new series tracking the next-gen console launches for all your upcoming PS5 news! Tony Hawk's Underground. GTA: Vice City. Metal Gear Solid 2. Hurling you backwards down memory card lane. YES NO. Was this article informative?

Wolf Like Me Matt Fowler 4. Pokemon Legends: Arceus Matt Purslow Science Adele Ankers Jackson as Nick Fury, sans eye-patch. Secret Invasion Adele Ankers Devil May Cry 3 is like a great pizza - a pizza comprised of 32 missions, five difficulties, tons of monsters and multiple weapons. Following Dante, a half-man half-demon who just can't seem to stay out of trouble, Devil May Cry 3 puts gamers through one of the most challenging games PS2 owners ever popped a memory card in for as the hero blasts bad guys, solves puzzles and tries to meet up with his brother.

Armed with his guns and sword - and four styles of play - Dante breaks out dozens of attack combinations on his missions and leaves you in that funky-place between challenged and frustrated. Synopsis: The premise behind the game was completely absurd: Disney cartoon characters like Mickey Mouse thrown in with Square Enix characters to make a new kind of action RPG.

However, as strange as it sounds, these two dissimilar franchises came together incredibly well. Sora's massive adventure to find his friends Kairi and Riku took him through numerous Disney inspired worlds, such as Wonderland and Olympus.

Along the way, he befriended famous characters like Aladdin and Ariel, fought alongside Donald Duck and Goofy, and captured the hearts of various RPG fans. There seemed to be something for everyone, including secret endings and bosses, fighting tournaments and hidden collectables.

Even if you hated Disney or Square Enix titles, you couldn't help but be impressed by the massive impact this title had on the PS2, which spawned a popular sequel and mid-franchise card battling game.

Synopsis: While there's a massive fault line that gamers gather 'round to holler and scream at each other about when it comes to naming the great platformers of our era or any era for that matter , Jak and Daxter: The Precursor Legacy is among the elite.

It represents a stellar culmination of 3D platforming elements, many of which are have been used before, and yet it still feels fresh and new even after all these years. The words "endearing" and "likeable" don't even begin to do it justice. Besides, even if Jak hadn't spawned two successful sequels and a couple of cool offshoots, Naughty Dog's excellent PS2 rookie would still have made our list because it warmed our hearts, and created a game that was raucous, subtle, beautifully animated, and never made us feel as if we were collecting things Synopsis: Though the PlayStation 2 has seen a rather incredible number of extremely high quality titles in its six-plus year lifespan, no game has better shown off what the system is capable of than God of War.

We're not just talking visuals here, either -- the control mechanics are virtually perfect, the storytelling techniques are fantastic and the scope of the game is downright enormous. But while God of War's epic feel makes it stand out, it's the subtle things therein that allow it to sit so high on our list. Nearly every facet of the game's design is perfect, from the pacing to the difficulty to the way its tale is wrapped with Greek mythology.

Very few PS2 games can compare to the epic, well-designed beauty of God of War , which is why it deserves to sit comfortable on our list of the best PS2 games around. Synopsis: Criterion Games ' racing series really hit its mark with Burnout 3: Takedown , providing perhaps the most white-knuckled driving experience to ever hit a gaming console. When mistakes were made, Hollywood-derived crashes became the result. Burnout 3: Takedown's fantastic visuals allowed for some of the most devastating crashes we've ever seen, and the result is that the game managed to reward the player with plenty of eye candy when they made a mistake.

Add in some great online play, the ability to take out other cars, the fan-favorite Crash mode and you have the total package. Simply put, we're not sure how arcade racing will ever get any better than Burnout 3: Takedown. Final Fantasy X , as we could only expect from Square, was an utterly gorgeous looking game, with stunning landscapes, a wild array of color and artistic license, and some incredibly attractive-looking character and monster designs.

Still, these aspects have become the status quo for the FF series. But this time, we got voice-acting for the first time in the series, and it didn't suck! Best of all, the storyline and its ending are among the best of any game in any genre of the last generation. All in all, Final Fantasy X pretty much delivered flawlessly on the PS2, and we loved every minute of it. Synopsis: Shadow of the Colossus has what is perhaps the most risky on-paper design we've ever seen.

With only 16 enemies to fight in the game and an enormous world that is practically devoid of any actual tasks to perform, it doesn't sound like the making of one of the best adventure games ever released.

But Shadow's beauty lies in these empty spaces. It was designed much like a fairytale -- you're left to fill in the gaps with your own ideas of how things came to be, what the reason for the events are and so forth. The battles and events that are there are some of the best we've ever seen, with characters and creatures that look like they're straight out of a dream. Shadow of the Colossus is touching, mysterious, beautiful, desolate and even tragic, and these elements make it one of the most original and awe-inspiring games all of time.

Synopsis: Very few game characters can hold a candle to Snake from the Metal Gear franchise when it comes to outright action. However, when it came to telling the origin of the franchise, 's Snake Eater was missing a couple of solid elements. Subsistence provided the definitive exploration of Snake's roots thanks to the sheer volume of changes made to the title. Six new difficulty levels were included. A brand new camera perspective was added to improve gameplay, along with loads of additional camouflage.

A demo theater played cutscenes and let you change the movies at will. So while the game has gotten older, the feeling of going through it is still fresh and original.

Forget the Raiden character and the post-modern storyline no, really and there's still a beautiful game to check out with loads of extra details to dig into. Metal Gear Solid 3: Snake Eater may blow this out of the water, but it's still no slouch. Those who want some of the finest action in a well thought-out environment owe it to themselves to see it on the unlikely chance that they haven't already.

Like the other games in the series, MGS2 delivers a world where there are many different ways about going through the same problems. Different tasks can be done in unique ways, but there are the little touches that make it even better. Why just run through the bar when you can shoot the bottles out from behind or take a peek behind? Just don't forget to go after the bad guys. Published by Capcom Developed by Capcom. But even if you were to disregard those terrific Robot-directed mini-movies, Demon Siege is without a doubt, one of the prettiest action games around.

Every last detail, from the animations of Jacques and Samanosuke's face to the elaborate stage designs, scream of Hollywood-level production value. The animations and special effects are just as striking, and the textures are some of the best that the PlayStation 2 has to offer. It's hard to imagine the upcoming Onimusha 4 looking any better. Why We Picked It: Developer Insomniac Games managed to crank out Ratchet and Clank: Up Your Arsenal just a year, but since they've been refining their graphics engine constantly it is still an amazing game to behold.

Running smoothly in progressive scan, UYA is dazzling in its ability to provide some platforming and shooting action with tons of visual effects that don't get old through the entire game. It's a hyperactive Saturday morning cartoon come to life and it's easy to get sucked right in.

To this day, the adventures of Tidus, Yuna, and Lulu are still an incredible technical achievement -- with some of the most expressive facial and body animations that we've ever seen.

But the emotion of the characters only scratch the surface of what FFX really has to offer: as it also boasts a fantastic array of special effects, excellent modeling, and plenty of interesting environments. But what really pushes Final Fantasy X over the top is its superb use of style in conjunction with an already-impressive technical brilliance.



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