Manhunt game killer


















Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Rockstar North. Rockstar Games. You awake to the sound of your own panicked breath. In Manhunt, you must run, hide and fight to survive. If you can stay alive long enough, you may find out who did this to you. This is a brutal blood sport. Recent Reviews:. All Reviews:. Popular user-defined tags for this product:.

Is this game relevant to you? Sign In or Open in Steam. Languages :. English and 4 more. Publisher: Rockstar Games. Share Embed. Read Critic Reviews. Notice: This game does not support Windows Vista, 7, or 8.

View Community Hub. Fair enough, there are some genuinely tense gaming moments when you're being hunted down by enemies, with the heart-beat sound effects and John Carpenter-style electronic soundtrack adding to the superbly dark atmosphere -and it's the stealth kills that give Manhunt its raison d'etre. Sneaking up behind enemies means you can pull off quick, nasty or gruesome executions from the POV of a hidden camera, complete with fuzzy videotape effects and blood splatters on the lens - all with improved hi-res PC graphics.

All the different death moves, depending on your chosen ferocity of attack and type of weapon - ranging from plastic bag suffocations to gory axe assaults - are immensely satisfying and addictive too, willing you to discover the next piece of killing equipment.

Manhunt isn't an essential game - it has a pernickety camera, repetitive gameplay and often-frustrating real-time combat. Yet, it also has a unique atmosphere, tense moments and stylish, visceral videotaped kill cut-scenes - if you can stomach the violence. Now, where's that cheese wire? You're no James Bond or Jackie Chan, so rather than fighting scores of bad guys with guns or kung tu in the beginning, you'll have to sneak up and eliminate them silently one by one with everyday objects.

After all, the game does set you up to be on the sucker's end of a dangerous cat-and-mouse game. Every weapon has three kill levels, each one taking longer to set up but giving you a higher score and a more violent cut-scene.

A basic glass shard attack, for example, is a quick poke to the neck. A level-three glass shard attack, however, is several squishy stabs in the eyes. Later on, you'll get crowbars, baseball bats, machetes, chain saws, nail guns, and more. Yeah, don't let your kids play this one. The controversial Grand Theft Auto series put Rockstar in a lot of heat. Manhunt spits nitroglycerin on the fire.

Kudos to the gutsy game company for not bowing down to public pressure. A demented movie director saves you from execution to star in his pet project: He puts you in a private hellhole of an urban jungle to kill or be killed on film. Survive long enough, and you may find out who's doing this to you and sneak in a little revenge at the same time.

The plot's intriguing enough to make you want to see it through to the end--though you may be disappointed with the quickie conclusion. You'll do a lot of Splinter Cell-style sneaking around, but instead of knocking enemies out, you'll mutilate them with extreme prejudice see sidebar. After you've seen the limited number of cinematic kills, however, you'll start wondering what, besides story line closure, your motivation is for playing through this game. All the constant hiding and tiptoeing and sneaking doesn't scream "action-packed!

But Manhunt's still worth the trip down death row because of its solid engine with great controls, camera, interface, and radar , intense and scary atmosphere, and hours of gameplay it lasts a lot longer than you'd expect --what's here is really well developed and finely polished.

Plus, about halfway through, you get to shoot a lot more guns, which helps pick up the initially slow pace. Videogame-hating Senator Joe Lieberman, your wildest dream--the one that ends with you covered in Gatorade, carried off on the shoulders of jubilant, doddering legislators and soccer moms--is about to come true. Rockstar has gone and made a game so ultraviolent that for kids to be able to walk into most any store and buy it really is criminal. Rockstar's just been paying close attention to the media-outrage-equals-money-in-our-bank phenomenon.

Not that Manhunt doesn't have some good points. It starts slowly and almost demands repetition hide, lure your foes near, then sneak in for the kill , but it's intense, building up a real feeling of dread as you play.

The later levels are much more fun thanks in part to beefier weaponry , and the enemy A. Manhunt is also probably the most cinematic-- in a good way--and immersive game that I've ever played. The graphics are intentionally grainy and washed out, as if everything you're seeing is captured on cheap digital video. But the difference is, games aren't movies: I'm controlling the dude. I don't actually want to jam a shard of glass into another guy's eye or decapitate some fool with a serrated garrote, but Manhunt demands it.

That kind of violence is one thing in a movie theater when the whole audience is laughing. But in my living room, with my girlfriend looking at me like I just drop-kicked a baby? No thanks. After seeing Manhunt through to its grisly end, this feels more like a confession than a review.

I wholly admit that Manhunt has utterly desensitized me at this point. After witnessing too many shankings, gougings, and sawings, I had to watch some innocent children's programming or I would have become an even more emotionally disturbed game reviewer. I must concede, however, that Rockstar North has crafted a solid, yet unoriginal, stealth-action game.

But just when I was starting to get bored of the repetitive, gory deaths, the plot twists and different mission types kept me hooked on killing.

The A. If you play only the first part of Manhunt, you'll grow bored, but by the end, I'm forced to confess! It is open season on you James Earl Cash, a convicted, sentenced and executed murderer.

Or so you thought; your ass has been bought by a man named Starkweather and he intends on filming some really interesting films, films that depict Mr. The unnamed Journalist is a reporter, investigating Starkweather's activities and trying to expose him. She had supposedly been spying on Starkweather for months before the events of the game and gathering evidence to build up her career.

She was the reporter at Cash's execution, but suspects it's a phony and goes searching for him. She finds him moments after he kills Ramirez and explains about Starkweather. The leader of the Cerberus is incharge of Starkweather's personal security and helps out with the film. He and his team are responsable for getting Cash to his next location, usually by force and after Cash escapes, the Cerberus Leader captures him and then takes him back to Starkweather's mansion.

When Cash breaks free, the Cerberus Leader is killed by Cash to gain access to Starkweather's office. Piggsy is a former star of one of Starkweather's films and is kept locked up in attic of Starkweather's house. At the same time Cash is brought back by the Cerberus, Piggsy breaks free and kills many of Starkweather's guards. Piggsy then tries to kill Cash for no apparent reason and Cash fights back and eventually kills him. During the film, Cash's Family are taken hostage by the Wardogs and Cash is told to save them.

There are four in total and depending on the player, some of them can die but at least one must survive. Later, any surviving family members are killed by the Innocentz. The White Rabbit leads Cash through one scene into constant traps until the point where Cash was suposed to die.



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